I know this is for the most part a Rhino Vray forum, but I thought I'd share my first attempt at an animation using Unreal Engine. Coming from a heavy background of Rhino and Max, UE was surprisingly easy to pick up.
What do you guys think of real time engines or using videogame software? This was made after playing around with it for two weeks and is not even close to the level of quality of what some archviz studios are doing. It's definitely worth checking out.