Architectural visualization - online webinar

Architectural visualization - online webinar

Novedge approached us to lead one of their amazing online webinars  - and we said yes. Of course, why wouldn't we? :)

Architectural visualization - online webinar

The webinar is free, however places are limited, so hurry up to join this online event ;) It will be our very first online webinar in history, therefore we need some suggestions. Even if I already have a rough idea about the schedule and topics covered, I would love to hear from You what would You guys like to see!

So how to apply:

1. Join our Facebook event so we know about you;

2. Leave a comment in the comment area below to give us a suggestion for topics we should cover;

3. Read more info here at Novedge website and then, the most important, register officially here.

Looking forward to meeting you all online... but first, your suggestions please ;)

Comments
Len tak ďalej , hlavne ohľadom maskovania, a niake tie odlesky :D
Vray Lighting and Post production, and how to effectively composite both, in daylight and specially nightime renders.
Vray lighting indeed
visualform Dec 25, 2014
Definitely postproduction process :)
SebastianC Jan 1, 2015
night renders would be awesome
Environment creation and creating a believable setting for your objects.
erland73 Jan 2, 2015
Use of Vray Sun with HDRi
Definitely interested :D
As a suggestion, the best way to manage materials in a complex scene.
Compositioning the scene in post production. May be about your workflow? How you managed with time and choosing the right material.
nsrdanov Jan 2, 2015
vray lighting and ps Post production.
I´m particularly interested in plugins and post production techniques
Vray materials and Photoshop post production
Ägidius Jan 5, 2015
photoshop postproduction
DVCpatriot83 Jan 5, 2015
total postproduvction, all Vray and software settings are all over the internet, but postproduction workflows, that's a different story :D
awesome post-production
cant wait! more post production then anything else!
cant wait! more post production then anything else!
then=than ..........................!!!!
post-producción, uso de setting para vray
wojciech Jan 7, 2015
i would like to see some useful grashopper
We as a visualization studio don't use Grasshopper that much as you think
wojciech Jan 7, 2015
i would like to see some useful grashopper \
Cyrilkallab Jan 7, 2015
mainly post production, also at which point / how do you feel you have a solid base render for use in postproduction
If this happens again, please cover material making and usage - making them look realistic
carlosgp16 Aug 24, 2015
Sorry. Can you guys explain me What is webinar?
It's an online live session You can attend and listen & watch the lecturer :)
irenediaz Sep 3, 2015
Hello!!! I'm trying to create an image that has lots of fog it in RHNO VRAY ! But I, can't manage, Does anyone know how? or a good Tutorial
I would use Z-depth channel in Photoshop to do a fog :)
Sign In to add a comment.

Other news

Realtime walkthrough: Lake Cabin, part 3

Realtime walkthrough: Lake Cabin, part 3

Terrain sculpting tools in UE4 provide a very smooth experience and with addition of alpha brushes you can get pretty realistic detail. However sculpting large-scale believable terrains is a time consuming process and you need a keen eye for how the terrain is formed in the real world.
Realtime walkthrough: Lake Cabin progress

Realtime walkthrough: Lake Cabin progress

Sneak peek on technical details and problems we needed to solve during the process of creation of our second VR scene.
Realtime walkthrough: Lake Cabin introduction

Realtime walkthrough: Lake Cabin introduction

Since the reveal of our "Parisian apartment" project, we were asked by our clients about our abilities to create an exterior scene. This is our take on it.
Solar Decathlon - images for the Y project

Solar Decathlon - images for the Y project

Being completely free with the images and their art direction is something you don't get a chance to do every day.
The process and communication in archviz process

The process and communication in archviz process

Receiving the source files meas only one thing: categorizing, cleaning, purging, repairing and remodelling. No matter who the client is, no matter what software they use, it's always necessary to get the geometry fixed to avoid possible and probable issues during the later stages. We also spend hours on studying local characteristics - typical country colors, people, cars, road marks, atmospheres - to bring them into the image and to create a believable story.
Realtime adventure continues

Realtime adventure continues

At FlyingArchitecture, we keep developing our realtime approach.