Being completely free with the images and their art direction is something you don't get a chance to do every day.
First days of 2021 brought us into a world of covid quarantine - but it doesn't mean we are on hiatus! Despite of forced home offices, we managed to develop something to catapult us to a new heights: VIrtual reality presentation!
Thanks to the situation during the lockdown, Lukas found some precious spare time to work on a dream project. Have a look how he made it!
We're happy to announce a redesign of our website! The site is now organized into 2 main sections - STUDIO and STORE. Read on to get to know more!
Just going out to a store to buy food does feel like wilderness these days, don’t you think? :-D I’m a bit exaggerating, but still who would have thought in early March that we would go through such a global crisis? Here at Flyingachitecture, we wanted to reach out to you and share what it’s been like for us so far.
So I came with an idea of a fucking flying house over the dinosaur site somewhere in Mexico. How crazy is that?
"Thanks" to the Covid-19 which is spreading all over the world like crazy, it's safer for all of us to stay at home. Let us offer you something to cover this area - it's the least we can do for you.
Wrapping up our FlyingArchitecture Emotion workshop called "Back to the roots" - photos, citations, output images and more.
Some of our products are too big to be distributed as a single file. That's why we have to split these archives and this is a way ho to properly extract and use them.
It's 4 AM and heavy rain makes a calming noise on the glazing and roof of the hallway. Edward is still sleeping, but suddenly a squeaking noise coming from the outside wakes him up...
Another workshop from FlyingArchitecture Emotion series focused on storytelling through emotion - imagery creation in Rhinoceros, V-Ray and Photoshop.
It's a little less than 10 years since we started FlyingArchitecture - a website dedicated to 3D assets for Rhinoceros and V-Ray. We started with a single 3D model, extending the number to over 1800 products now. That makes 1 item every second day.
During these intensive days, we covered topics from the scene optimization for heavy geometry loads in Rhinoceros (the one pictured below), via advanced materials creation, V-Ray for Rhino render settings and of course, final postproduction in Photoshop. Not to forget - for the first time during the workshop, we utilized Sculptris tool for the terrain creation.