FlyingArchitecture goes Real-Time

Despite the 2020 being the most shitty year ever due to the covid crisis, we managed to develop a new, upgraded workflow, that will let us help our clients to showcase their projects better than ever before. In addition to Rhinoceros and V-Ray, we mastered Blender, Unreal Engine and After Effects to reach virtual reality tours, that will help to present your project in an unprecedented way.

The magic is hidden in a possibility to walk freely in such environment: you don't need a super high specced computer - you get a executable file and you can use the mouse and arrows to walk and look around - just like you were playing a game, or standing in the room by yourself!


Here are some stills from the real time scenery we prepared, all high resolution and HQ:







If you are an architect and would like to use such presentation for your project, feel free to contact us!
Comments
MELISABLANCO Feb 17, 2021
Can you do a tutorial about U.E., Please? Really guys, you are a masters!
Thank you for your nice words :) I beleieve our guys did an amazing job, but we still feel there is a long way to go to be able to make tutorials for UE :) We'll definitely put it on the list!
Look awesome! Any part of this project from Blender? Or were they all from Rhino modeling?
Thank you, Blender was used mostly for cleaning the geometry and UVs. Furniture models are mesh based, Rhino was only used for modeling the flat.
DariuszWach Nov 8, 2021
Giving up Rhino to Blender and U.E.?
Nope, just expanding.
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