Processing basics for architectural and multimedia design

Processing basics for architectural and multimedia design

Processing basics for architectural and multimedia design Brief

In three days will the workshop participants learn the very basics of creative programming starting from zero all the way to the Object Oriented Programming. Passing this course will make other Processing tutorials simple to understand and additional libraries easy to implement.
The teaching process is based on thorough explanation of principles and best practices in programming. The graphical examples will lead to a demonstration of the Object Oriented Programming using the Plethora library to simulate flocking and swarm behavior.


The course is suitable for complete beginners as well as for intermediate Processing developers who want improve their practices.
The participants should bring their own computers (PC or MAC) with the latest version of Processing installed and ready to use. The course will start with a short troubleshooting session. The participants are advised to watch Generative design lecture.
The teaching sessions will be held in English or Slovak respectively to the audience.


Ján Pernecký (architect, programmer – FA STU, VŠVU, KTH, die Angewandte)

2010 established rese arch supporting architectural theory,
2012 Slovak and Czech pavilion at La Biennale di Venezia,
2013 curating and producing 3D Dreaming workshops,
2013 teaching programming at Academy of Fine arts and Design and Slovak University of Technology
And many, many more…


.day one

-how to write an algorithm – pseudocode
-Java/Processing syntax
-variables, conditions

.day two

-drawing geometry in Processing

.day three

-Plethora library – flocking simulation
-PNG/PDF export
-resources, how to read tutorials/documentation


Processing –
Generative design lecture –
3D Dreaming –
rese arch –



Student – early bird discount*: 99 Euro
Professional – early bird discount*: 129 Euro
Student – regular and on-site: 129 Euro
Professional – regular and on-site: 159 Euro

*the early bird discounts apply until one week before the workshop starts.

Application and payment

To apply please write an email to [email protected] The payment itself then can be done via bank transfer or online payment system.
The application will be accepted only after the money transfer will have been unarguably done. The applicants are not eligible any refund if they cannot participate the workshop they applied for.
In case the workshop will be cancelled, the applicants will be immediately returned full fee. No other refunds (traveling, accommodation) are not applicable.

The workshops will be cancelled if less than 7 people apply to the respective workshop.

Sign In to add a comment.
FlyingArchitecture 2019

FlyingArchitecture 2019

It's a little less than 10 years since we started FlyingArchitecture - a website dedicated to 3D assets for Rhinoceros and V-Ray. We started with a single 3D model, extending the number to over 1800 products now. That makes 1 item every second day.
FlyingArchitecture Emotion Reflections

FlyingArchitecture Emotion Reflections

During these intensive days, we covered topics from the scene optimization for heavy geometry loads in Rhinoceros (the one pictured below), via advanced materials creation, V-Ray for Rhino render settings and of course, final postproduction in Photoshop. Not to forget - for the first time during the workshop, we utilized Sculptris tool for the terrain creation.
FlyingArchitecture Emotion

FlyingArchitecture Emotion

FlyingArchitecture brings you a new line of workshops – a new, refined way of becoming a master in archviz using your fave tools - Rhino + V-Ray + Photoshop.
XJTLU - Suzhou workshop images

XJTLU - Suzhou workshop images

We are extremely happy to finally share publicly the images our students at XJTLU. See the selection of images that were made during this creative week.
Workshop at XJTLU in Suzhou, China

Workshop at XJTLU in Suzhou, China

Some photos from the day 1: Lucas explaining basics of V-Ray to 20 students at XJTLU, Department of Architecture