NVIDIA Iray for Rhino

NVIDIA Iray for Rhino is a plugin rendering solution for designers using McNeel Rhinoceros to quickly produce physically based, photorealistic visualizations. Iray is integrated into Rhino, rendering directly within its viewports to give you continual, realistic feedback as you craft your model's form, materials, and lighting.


Iray's physically based capability predicts the behavior of real-world materials and lights, giving you accurate results with minimum setup or specialized knowledge.

If you want to know more and if you want to become a beta tester, feel free to go to this page and do so!

What do you think of this new upcoming plugin? Will it be a big deal in the world of Rhino rendering? Let us know what do you think in the comments area below.

Comments
milosdiezka May 14, 2015
wow, great. Is it available for users ?
There's a link in the article where you can subscribe to Beta testing area :)
Does it render with GPU instead of CPU engine?
alexandros May 20, 2015
Yes I believe so, You had to have a quadro to be able to work with it. I was working as QA for the developers and it was looking pretty good!
i think should be gpu, nv need to sell their gpu. bemay support arm+gpu
Iray for Rhoni currently supports all Cuda enabled GPU's and the CPU independently. You certainly don't need a Quadro card to use it as I have used it singularly with both a GTX 560 and a GTX 780 Ti.
*Rhino. (I don't know who 'Rhoni' is)
archjeffk Jun 5, 2015
Looks great. I think the keys is to have something like forest pack with the renderer. Thats my biggest fustration with vray for rhino
Hopefully it will actually be caught up with other software programs, Vray 2.0 is severely behind 3.0.
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