Material basics

Material basics

Description

Hello Everyone. This tutorial will be about really important and complex topic- V-ray Materials (version 2.0) and how to create them. To start creating nice and detailed materials, we must first understand how the V-ray material works. We will take a closer look at the Standard material, Two Sided material and Angle Blend material. These three are the main material types that are essential for creating realistic materials for your scene. V-ray offers even more material types, but those are meant for pretty specific situations. We will go through the whole process of creating such a material and show you some tricks and tips that you can use later in your own projects. Also, there's a Test Scene we'll use to set up and test all the materials (HDRi map not included).  

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Comments
    papaya
    Thank you for your efforts this is a very useful.
    bong
    thank you very much for sharing.
    holcer
    Please, consider a more responsive page design. I have 1400x800 and I have a huge picture (a bit sensless), half of a ad window and I have to scroll for a description. Okay - keep the advertisement, but let me see a description together with a picture.
    holcer
    Would be also good to have an option "everything on one page" With so many slides this design becomes really uncomfortable and unfriendly.
    mikemalacasrc
    (Y) manny thanks. very useful.
    delya
    Do you use for modelling only Rhino? I'm beginner in 3d visualizations and I use 3dmax. Which program is easier for modelling? Sorry for my english) By the way, you are great.
    Matus
    Delya, we use only Rhinoceros, which is way easier ;)
    delya
    Thank you, Matus. One more question. Do you use Rhino only for modelling or for visualizations too?
    Matus
    For everything ;)
    den15
    Many thanks FlyingArchitecture! But that would be great if you provide some more details about the scene lighting and about the refraction parameters you are using. I definitely can't get the same results as you ... :(
    stefan
    There's a updated scene file with hidden geometry for glass and translucent materials. Just download it and you should be fine :)
    gnikoloff
    thanks! very helpful and informative! One Q - can I get displacement or bump on a 2sided material?
    Matus
    Of course You can - add Displacement or Bump to a Basic material (submaterial of 2sided)
    serkankoc34
    thank you very much for sharing.
    Aazath1992
    Thanks a lot....i got something...
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